Chaos Corona for 3ds Max

2016-2025
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Size
681.2 MB
Version
2016-2025
Requirements
Windows x64
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Description

Chaos Corona for 3ds Max Overview

Easily create stunning bathrooms, kitchens, walls, and floors with procedural tiles thanks to the Corona Tile Map.
You can now use bitmaps or procedural maps to define the colors of the tiles and repeat, randomize, or even tessellate an image onto the tiles, depending on your needs. The Corona Mapping Randomizer and MultiMap now come with “by tile id” modes, so that you can randomize results by each tile if desired.

Chaos Corona for 3ds Max Features

Corona Pattern – Place geometry on the surface as light as the texture.

Procedural Clouds – Add detail to your Corona Sky with animated procedural clouds and aircraft trails. You may never need HDRI again.

Edge Trimming in Chaos Scatter is a highly requested feature implemented in this Scatter update.

Chaos Scans – Maximize the realism of your materials, they have been carefully scanned so that each material reacts differently to lighting. Leather, fabrics and even foil can now be added to your scene to ensure they match the real world in both appearance and scale. Included with your Premium Subscription.

Chaos Player – An easy way to turn your image sequences into video format. Now you don’t have to use a complex video editor that is overkill for your daily needs. Included in Premium subscription.

Chaos Phoenix – Corona has supported Phoenix for several years, but only a few users have added it to their toolbox due to the significant additional cost. Now included with your Premium subscription is the perfect tool for creating fire, smoke, water and more.

Lots of smaller improvements – Depth of field from the fisheye camera, new material override settings to preserve slicers, external texture rendering to save memory during rendering, and more.

Material Library

Download: Link

File Information

Release Year/Date : 2024
Version : 11.2
Developer : Chaos Group
Developer Website : corona-renderer.com
Bit depth : 64bit
Interface language : English
Tablet : present

System Requirements

Autodesk 3ds Max x64 version 2016-2024
64-bit version of Microsoft Windows (8, 8.1, 10, 11)
Administrator rights are required for installation

What's new

Corona Tile Map
Easily create stunning bathrooms, kitchens, walls, and floors with procedural tiles thanks to the Corona Tile Map.
You can now use bitmaps or procedural maps to define the colors of the tiles and repeat, randomize, or even tessellate an image onto the tiles, depending on your needs. The Corona MappingRandomizer and MultiMap now come with “by tile id” modes, so that you can randomize results by each tile if desired.
Corona Tile Map also lets you create multiple inputs and outputs, which means one tile map can be used to control results for color, glossiness, bump, displacement, and more, rather than having to keep several different tile maps in sync.

Scatter Altitude
Define upper and lower limits for scattering, creating more realistic and captivating nature scenes with Scatter Altitude.
For example, you can set upper and lower limits for treeline, and waterline, and scatter some clouds around mountain tops without affecting the lower part of the scene.

Scatter Look At
You can now have scattered items look in the same direction quickly and easily using Scatter Look At.
A prime example would be scattered people looking at a stage, or fish in a tank swimming in the same direction.

Edge Map/Edge Shader
Easily apply effects like weathering and staining to the edges of objects with Edge Map/Edge Shader. This is particularly useful for objects with no thickness like leaves, photos, maps, paper, etc.
The new Edge Map/Edge Shader creates a color gradient based on how far away a point is from a geometric edge.

Pyro
Add an extra layer of action to your scenes with smoke, fire, and other simulations thanks to Pyro. With our new Pyro support, you no longer need to run the simulation, export it to OpenVDB, and then load it back into the scene. Everything is done seamlessly directly in Corona for Cinema 4D.

Corona Power Tools
Corona 11 for 3ds Max comes with a set of handy scripts called Corona Power Tools, designed to speed up and replace repetitive and tedious design adjustments.
For example, the Object Replacer tool allows you to easily swap a set of similar objects with different ones (ie chairs in a room).

In addition, with the randomization feature in Corona Power Tools, you can jiggle these objects around to achieve higher realism.
Corona Power Tools offer a range of other capabilities including the ability to adjust pivot points, clean up a scene, and more. These versatile tools will prove to be quite useful in many different scenarios.
Other improvements

Improved Normal / Bump filtering reduces the loss of detail in those channels that can come with using a smaller render resolution or moving an object further away from the camera.
Experience enhanced results with the new Intel Denoiser , now compatible with CPU and NVIDIA GPU.
Users can now take advantage of the color management options offered by the latest versions of Cinema 4D and 3ds Max.
Corona 11 for Cinema 4D also comes with an improved Lister feature .

And much more!

These are only the larger, most major features.
Full details of everything in the release can be found on the Corona Release Blog.

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